The oldies are the best . . .
It's a good 'un, no two ways about it. Animation rocked and the dramatic music was perfect. What else is there to say? Nice one!
It's hard not to just use superlatives when describing this Flash, it was fantastic. The concept was great (after all, there's a rather nice cliché being turned on its head) and it was well-scripted, every joke hit the nail right on the head.
Art and animation was perfect. When you set all of your Flash in the same room, the room had better look damn good....and here it did :) There was clearly a lot of careful attention paid to detailing each character as well as the background, it looked great.
Audio was superb. The voice-acting was spot-on (Germaine's lines were delivered particularly well, I was shaking with laughter) and the music and TV sounds were well-chosen.
All in all, 5/5 and 10/10 - Thank you!
First off, I'm not familiar with commercials you've chosen to parody, probably due to geographical reasons.
Concept was good, you nailed the big, overblown marketing tone to a tee.
Art and animation was great, a really good-looking Flash.
Sound was a little shaky, partly due to the mic as you say. I'm not sure about the tone of voice you chose for your character either, it was just a bit too laid-back.... But the sound effects were very good :)
All in all, excellent work :) Keep it up!
Fun, but flawed.
This game is all about the gameplay, as with most tower defence games there is little emphasis put on graphics and no storyline in sight. Unfortunately, there isn't very much gameplay to speak of here. Sure, it can be fun clicking repeatedly to mow down rows of enemies, but that's all you'll spend the game doing, as the entrenched weapons aren't up to much more than being a stopgap.
Which would be fine, except the lag in the game kills this principle stone dead. Particularly with the addition of the fourth floor, the lag in the game makes it almost impossible to successfully move elevators between floors; basically, most games will finish with you watching a floor become overrun while you curse and frantically try to click and drag elevators around when the game thinks you're trying to shoot (perhaps mapping the "shoot" and "move" commands to different keys would help with this).
Fun for a few minutes gaming, but not something you'll play repeatedly.
Overall, a very, very good game. Definitely one of the finest sniper games on Newgrounds.
Gameplay was excellent, with none of the accuracy glitches that plague some sniper games. Choosing the R700 as your sniper rifle model (I assume that was the chosen model anyway) was a good idea, as it kept the magazine capacity down to four rounds and thus encouraged careful shot selection. Nice mix of levels and targets, the missions requiring the use of guided ammo and bullet physics were especially well-made.
Graphics were very good. The overall black and red visual motif of the menu was a little heavy due to the obvious gore connection, but it worked well nonetheless. In-game animations were fluid and well-cut.
Music was the only area that was found a little bit wanting. The main track was good, but hearing it over and over for the entire course of the game until the end was just too repetitive, it got very boring.
Overall, excellent game. The little extras such as the Instant Replay and the cameo from a certain smoking superspy were nice touches too!
I listened to this demo when it first came out a while ago and I thought - and still think - it's fantastic. You show a great range already just in those few voices and I'm guessing there's even more where that came from. Plus the production quality on the demo is ridiculously good, not a hiss, pop or click in earshot and the inclusion of music and sound effects give a professional sheen to what was already a great product.
Also, good to be working on the ICYCREWPRODUCTIONS project with you :)
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.